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Loved the colors and UX!

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very poggers 305

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303 good stuf

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316 :D

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this is good

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surprisingly therapeutic, but at what point is a dice just a ball? this game really satiates the inate human need to see number go up.


296 was my roll count

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impressive

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Cool!

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its funny but I still don't know what it's supposed to b

I don't find the animation particularly satisfying. It's too disconnected from the feeling of rolling dice. That becomes especially apparently on leveling up, as the numbers are coming from corners on dice that would have the numbers on the sides.

At the beginning, I did just that, the numbers on the edges, physics. 

But it was so... Boring...

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I stared at the screen and clicked for minutes.
100/10, time well spend.

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this is a really good time-waster, will be bookmarking

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322. Very well executed! It says something about you UX when you can get a player to click 300+ times. Number get bigger, I get happier.

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In turn, I become happier from such comments, thank you :D

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I got 327

A

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319 rolls. Are those all fair dice though? I'm sure the RNG was as fair as it could be, but some of the die ones looked like they had some sides that were much smaller than others...

Default Unity pseudo-random be like:

1, 1, 999, 1...

Speaking of edges - everything is extremely honest :)
(At least until the end screen)

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330

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This has no right being as incredible as it is...

:D

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ARE YOU SURE THIS IS A DICE?

Exactly, but keep silence, please...

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I cannot believe I just got clickbaited by your thumbnail and then rolled the dice 320 times at 6:30 in the morning.

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Creative twist on the classic clicker! Thumbnail made me laugh.

It turns out that knowingly spent 5 minutes in Photoshop :^)

Viewing most recent comments 121 to 140 of 140 · Previous page · First page